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<br />All too frequently, however, these same biologists undertake fish and <br />game projects before they have developed a plan that identifies and spans all <br />of the necessary steps from project inception to completion. In practice, <br />unfortunately, the "travel itinerary" of fish and game management and research <br />activities is often intangible and evasive. The consequences of error are <br />not immediately evident for the projects seldom have a definitive objective <br />against which progress or attainment can be measured. Moreover, the <br />biologists, generally beleaguered by workloads, deadlines, and insufficient <br />help, substitute expedience for better judgement and get on with the work <br />thus bypassing the all important thought process--planning. <br /> <br />The same processes that are used in planning a trip itinerary may also <br />be used in planning a "project itinerary." Since no map is available for <br />project planning, one must be developed to specify the destination or objec- <br />tive and to identify and organize the steps necessary to reach the objective. <br /> <br />Step-down planning is one system for developing a tactical plan that is <br />tangible and by which progress can be readily determined. It is a logical <br />system for identifying and displaying all elements needed in problem solving. <br />Its utility is its adaptability for use at any administrative level where a <br />problem arises. It can be as helpful to the director as to the field <br />biologist. <br /> <br />IDENTIFYING THE PROBLEM <br /> <br />. . . if many innovations must be skillfully fitted <br />together to produce a large net improvement, it is likely <br />that they are not the result of random efforts directed <br />toward diverse and unrelated goals, but are due to a <br />conscious plan . . . It suggests to us that the isolated <br />invention or the random scientific fact is not likely to "fit <br />in" or, therefore, to be utilized. In other words, it tells <br />us once again that recognized need is the key to efficient <br />utilization. (Sherwin & Isenson, 1967) <br /> <br />A fish and game program is a collection of strategies to deal with broad <br />or long-term problems. A strategic plan identifies and focuses attention on <br />these broad problems which may represent the established area of responsi- <br />bility of a worker or be assigned to him by an administrator. <br /> <br />The resolution of problems identified in the strategic planning process <br />requires tactical planning which is the subject of this paper. Tactical <br />plans give life to the strategic plan. They establish mechanisms for <br />delivering the outputs and accomplishing the strategic objectives in a pre- <br />dictable manner. They permit logical demonstration of need for every element <br />or activity in the plan because every element is generated ultimately by the <br />problem or strategic objective. <br /> <br />There are always more problems than there are time, money, and bodies to <br />solve them. Relative need has not always had a high place in problem selec- <br />tion. "Much past research in the fish and wildlife field was done without a <br /> <br />2 <br />