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<br />I- <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />I <br />II <br />II <br />I <br /> <br />Similarly, each point represents a combination of depth and velocity which produces a hydraulic <br />force exactly equal to the opposing force of balance produced by the design monolith (Table 2). <br />Using the same line of reasoning as in the analysis of slippage hazard, the area above the curve <br />represents a high hazard under the base conditions, while the area below the curve represents less <br />hazardous conditions. <br /> <br />Hazard Envelope <br />Superimposing these two curves reveals that the slippage hazard controls for low depths and high <br />velocities, while the toppling hazard controls for greater depths (Figure 8). For example, at 2 feet <br />of depth, slippage becomes hazardous at a velocity of 3.15 fps as discussed previously. Toppling <br />however, occurs at a velocity of 2.22 fps. While slippage is not affected at the lower velocity, <br />toppling is affected and therefore controls (Table 3). This results in a "hazard envelope" in which <br />depths greater than those at a given velocity or velocities greater than those at a given depth will <br />result in hazardous conditions. <br /> <br /> Hazard Envelope <br /> Hazard Envelope <br /> Deoth Velocitv <br /> 10 0.4 9.61 <br /> 0.6 7.62 <br /> 0.8 6.39 <br />V 1.0 5.52 <br />e 1.2 4.44 <br />1 1.4 3.66 <br />0 1.6 3.07 <br />5 1.8 2.60 <br />c 2.0 2.22 <br />1 2.2 1.91 <br />t 2.4 1.64 <br />II 2.6 1.41 <br /> 2.8 1.20 <br /> 0 3.0 1.00 <br /> 3.2 0.82 <br /> 0 2 3 4 3.4 0.64 <br /> Depth 3.6 0.45 <br /> Figure 8 Table 3 <br /> <br /> <br /> <br />-9- <br />