<br />LI ST OF FIGURES
<br />
<br />I'illlR
<br />
<br />Figure 4.1. Original Cornet Creek fan apex grid system 4.2
<br />Figure 4.2. Revised Cornet Creek fan apex grid definition 4.3
<br />
<br />Figure 4.3. Apex lOa-year water flood, unobstructed channel, with-berm
<br />scenario, maximum depth contours (contour interval 1.0 ft). 4,5
<br />
<br />Figure 4.4.
<br />
<br />Figure 4.5.
<br />
<br />Apex lOa-year water flood,
<br />scenario, maximum velocity
<br />(contour inter'val 5.0 fps)
<br />
<br />unobstructed channel, with-berm
<br />contours
<br />
<br />4.6
<br />
<br />Apex laO-year water flood, obstructed
<br />berm scenario, maximum depth contours
<br />(contour interval 1.0 ft) ..,..
<br />
<br />channel, without-
<br />
<br />4.8
<br />
<br />Figure 4.6. Apex lOa-year water flood, obstructed channel, without-
<br />berm scenario, maximum velocity contours
<br />(contour interval 5.0 fps) ..........', . , 4.9
<br />
<br />Figure 4.7. Apex 100-year water flood, unobstructed channel, with-berm
<br />scenario, maximum depth contours (contour interval 2.0 ft), 4,10
<br />
<br />Figure 4.8.
<br />
<br />Figure 4.9.
<br />
<br />Figure 4.10.
<br />
<br />Apex 100-year water flood, unobstructed
<br />scenario, maximum velocity contours
<br />(contour interval 5.0 fps). . , , . .
<br />
<br />channel, with-berm
<br />
<br />4.11
<br />
<br />Apex laO-year water fl ood, obstructed
<br />scenario, maximum depth contours
<br />(contour i nterva I 2.0 ft) . . . . . .
<br />
<br />channel, without-berm
<br />
<br />4.13
<br />
<br />Apex lOa-year water flood,
<br />scenario, maximum velocity
<br />(contour i nter'va I 5.0 fps)
<br />
<br />obstructed channel, without-berm
<br />contour's
<br />
<br />4,14
<br />
<br />Figure 5.1. Alluvial fan flooding, 100-year water flood, with,berm
<br />scenario, maximum depth contours (contour interval 0.2 ft), 5.2
<br />
<br />Figure 5.2.
<br />
<br />Figure 5.3.
<br />
<br />Figure 5.4.
<br />
<br />Alluvial fan flooding, lOa-year watlor flood,
<br />scenario, maximum velocity contours
<br />(contour interval 2.0 fps) . . . , . . . . .
<br />
<br />with, berm
<br />
<br />5.3
<br />
<br />Alluvial fan flooding, 100-year water flood,
<br />scenario, maximum depth contours
<br />(contour interval 0.2 ft) ... , . . . . .
<br />
<br />Alluvial fan flooding, lOa-year water flood,
<br />scenario, maximum velocity contours
<br />(contour interval 1.0 fps) . . . , . . . . .
<br />
<br />without-berm
<br />
<br />5.5
<br />
<br />without, berm
<br />
<br />5.6
<br />
<br />iii
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