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<br />LI ST OF FIGURES <br /> <br />I'illlR <br /> <br />Figure 4.1. Original Cornet Creek fan apex grid system 4.2 <br />Figure 4.2. Revised Cornet Creek fan apex grid definition 4.3 <br /> <br />Figure 4.3. Apex lOa-year water flood, unobstructed channel, with-berm <br />scenario, maximum depth contours (contour interval 1.0 ft). 4,5 <br /> <br />Figure 4.4. <br /> <br />Figure 4.5. <br /> <br />Apex lOa-year water flood, <br />scenario, maximum velocity <br />(contour inter'val 5.0 fps) <br /> <br />unobstructed channel, with-berm <br />contours <br /> <br />4.6 <br /> <br />Apex laO-year water flood, obstructed <br />berm scenario, maximum depth contours <br />(contour interval 1.0 ft) ..,.. <br /> <br />channel, without- <br /> <br />4.8 <br /> <br />Figure 4.6. Apex lOa-year water flood, obstructed channel, without- <br />berm scenario, maximum velocity contours <br />(contour interval 5.0 fps) ..........', . , 4.9 <br /> <br />Figure 4.7. Apex 100-year water flood, unobstructed channel, with-berm <br />scenario, maximum depth contours (contour interval 2.0 ft), 4,10 <br /> <br />Figure 4.8. <br /> <br />Figure 4.9. <br /> <br />Figure 4.10. <br /> <br />Apex 100-year water flood, unobstructed <br />scenario, maximum velocity contours <br />(contour interval 5.0 fps). . , , . . <br /> <br />channel, with-berm <br /> <br />4.11 <br /> <br />Apex laO-year water fl ood, obstructed <br />scenario, maximum depth contours <br />(contour i nterva I 2.0 ft) . . . . . . <br /> <br />channel, without-berm <br /> <br />4.13 <br /> <br />Apex lOa-year water flood, <br />scenario, maximum velocity <br />(contour i nter'va I 5.0 fps) <br /> <br />obstructed channel, without-berm <br />contour's <br /> <br />4,14 <br /> <br />Figure 5.1. Alluvial fan flooding, 100-year water flood, with,berm <br />scenario, maximum depth contours (contour interval 0.2 ft), 5.2 <br /> <br />Figure 5.2. <br /> <br />Figure 5.3. <br /> <br />Figure 5.4. <br /> <br />Alluvial fan flooding, lOa-year watlor flood, <br />scenario, maximum velocity contours <br />(contour interval 2.0 fps) . . . , . . . . . <br /> <br />with, berm <br /> <br />5.3 <br /> <br />Alluvial fan flooding, 100-year water flood, <br />scenario, maximum depth contours <br />(contour interval 0.2 ft) ... , . . . . . <br /> <br />Alluvial fan flooding, lOa-year water flood, <br />scenario, maximum velocity contours <br />(contour interval 1.0 fps) . . . , . . . . . <br /> <br />without-berm <br /> <br />5.5 <br /> <br />without, berm <br /> <br />5.6 <br /> <br />iii <br />