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<br />introduction of third generation seeding techniques <br />along with improved microphysical representations <br />described in Lin et al. (1983). This development was <br />largely funded under NSF sponsorship, but came to full <br />fruition under Bureau of Reclamation funding for <br />HIPLEX. <br /> <br />Beginning with Hsie et al. (1980), cloud seeding <br />simulations began mimicking the conduct of real world <br />seeding experiments regarding such aspects as location, <br />amount and time of seeding. The results of the <br />simulations also began showing real world aspects such <br />as limited time and space windows for cloud seeding to <br />be <br /> <br />effective. Some aspects of the limited time window <br />seen in the simulations of Hsie et al. were exaggerated <br />due to improper assumptions in some of the <br />microphysical processes. This resulted in too rapid <br />icing of the simulated clouds, but the basic precept was <br />sound. The importance of indirect freezing effects also <br />became apparent around this time in the model results <br />of Orville and Chen (1982). They employed <br />differencing of model results with various physical <br />effects turned on and off to isolate the effects of latent <br />heating and precipitation loading associated with cloud <br />seeding. Figure 6 illustrates their technique. <br /> <br /> <br /> <br /> <br />Fig. 6. Comparison of second differences which indicate the effect due solely to cloud seeding caused <br />by precipitation loading (the left side of each frame) and by the latent heat of fusion (the right side of <br />eachframe) at 27 min of simulated time. <br /> <br />20 <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br /> <br />I <br />